My Shader Journey
Through The Book of Shaders
What is a Shader?
Shaders are instructions for computing images. They are written in programming languages like GLSL and are executed on a GPU.
What is GLSL?
GLSL is the official OpenGL Shading Language. It has a syntax based on the C programming language.
What is this Website?
This is a place for me to document my learning as I work through Patricio Gonzalez Vivo and Jen Lowe's Book of Shaders
Learn more on the blog or dive straight in to the shaders.
The cloudy shader used in the header is by Patricio Gonzalez Vivo based on code by Morgan McGuire.